Denis Rovinskiy

XR / 3D Design Portfolio


2D // 3D
This design challenges our perception of depth in virtual reality. The scene is set in the first image with reasonable expectations of what is flat versus three-dimensional. However, the second image exposes the reality behind the first image. As seen from above, objects that looked volumetric originally are actually flat, while the ones that looked flat or with a shallow depth are actually much deeper. The use of QR and barcodes intentionally adds to the mix-up, since they are associated with 2D.
The design is also touching up on the physics of light and shadows and the color hues created by dispersion of color light in a digital space. Green light creates purple shadows as it normally would in reality, but the light source in the middle of the scene that comes out of nowhere is only possible in VR.
The final result is a stylized throwback to the days of black & white and a retro green terminal command line.

LūmiSpectræ
LūmiSpectræ VR Experience is an exploration of the luminous spectrum of light and color. We start in the black and white scene and move on to the full color scene with options to explore each color of the spectrum individually in more detail.
>>> Download LūmiSpectræ VR APK

Beyond the Studio VR
This is the first virtual studio of Beyond the Studio VR project, an expandable world of virtual Art+Tech Installations. This studio is dedicated to the experimentation with light and color in the digital environment (Unity).
The inspiration for this VR Studio was the real-world container with site-speciofic art installation:
Compared to the real world, the VR installation takes it further by offering more interactions and more options. There are 9 lighting options to chose from and you can interact with various objects by moving and rotating them on demand or toggling their semi-transparency, so you can model the light effects on them in real time, virtually. It is a seamless and easy experience and it provides more experimentation and control than the original art installation. You can model and study light and color and that's why I call it a VR Studio. Stay tuned for more VR Studios focusing on different studies of light and physics to come.
Light & Color VR Studio instructions:
Light switches are on the floor. Hover and select to toggle them on and off to create desired effects.
Interact with objects in scene to see how the light and color look on them:
- Two Spheres appear semi-transparent, but hover over to make the small one solid and the large one a void into space (note the stars change colors).
- Left and right panels move slightly in opposite directions, but grab to move, rotate and place in desired locations.
To go to the next Studio grab the door handle till it turns green.
>>> Download Beyond the Studio VR APK